Back when I reviewed the Prince of Persia movie, I commented on how normally, movies based on video games are not very good. The reverse is also usually true - a video game based on a movie (and let's face it, these days there seems to always be one) is usually terrible. Most of the time it seems like a quick cash-in attempt, with little polish. By and large, X-Men Origins: Wolverine is the exception to this rule, to the extent that it's a more enjoyable experience than the movie itself. Sure, the movie was lame, so maybe that's not glowing praise; nonetheless, the game delivers a visceral action experience that builds on the genre God of War mostly invented and adds a few of its own ideas along the way. The end result is astonishingly fun.
Thursday, August 19, 2010
Saturday, August 7, 2010
I'm going to switch things up a bit and let you know right at the beginning of this review that I hope you do not spend money to see Salt. If you have Netflix, you can give it a shot after it releases on DVD, or maybe swallow a $1 at Redbox. I had movie cash from a previous purchase, so I saw it for free, and I still feel ripped off. From top to bottom, the movie is just nonsensical in the worst ways, trying to throw the audience a bone by not insulting their intelligence with too much exposition, and then failing in the exact opposite way and not offering enough. People behave like - this must be my new catchphrase or something - they are in a movie, and their actions have no consequences. Actually, now that I think about it, that's how people behave in reality, too. The plot is preposterous, and I literally found myself throwing up my hands in exasperation a half dozen times during my viewing, at a loss for how anyone involved in the production thought what just happened on screen was the best idea.
Thursday, August 5, 2010
I read once on the internet that games published by Ubisoft tend to drop in price quicker than many other games. I never really paid attention, and then the newest Prince of Persia game (subtitled The Forgotten Sands) came out in May prior to the movie release from the franchise, and has since seen its price free-fall. Console games this generation release at 59.99 usually, and maybe within 6 months depending on a game's sales, the price will slowly move down. The Forgotten Sands was on sale this week, less than 3 months after release, for 19.99. It's normal price hit 39.99 some time ago. I decided that I could live with paying that amount for a game that new. Having finished it, I can safely say that it was worth every penny of its sale price, and probably more. It's a very fun game that is not without its faults, but nonetheless an excellent entry into the continuing series.